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Nov 1, 2026
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5 min read
Nat dives deeper into why the Witches of Which Witch? appear the way they do.
Which Witch?
Oct 18, 2026
7 min read
Insight into the design process, not the art, not the mechanics, but the choice or characters that populate the world of Which Witch?
Design Corner
+2
Oct 11, 2026
All the art that isn't *the* art.
Original
+1
Sep 20, 2026
4 min read
Nat takes us through a look at the process behind the art of Which Witch? - how does an idea get from Nat's head to a commissioned artist and back, and how well does it survive the journey?
Analysis
Aug 16, 2026
6 min read
Jun 21, 2026
You've already seen Paul's runback of the events of the 2026 UK Games Expo, here's some designer reflections from Nat!
Mar 29, 2026
18 min read
Curious Lynx's Nathaniel takes a walk through the design behind first player advantage
+5
Mar 1, 2026
16 min read
What is card-dancing? Is this a novel mechanism or a pretentious rewording of already known ideas? Can a cute looking game be crunchy? Does the house rule OK in board games or are the rules-as-written godlike?