# Curious Lynx > Articles and reviews from the world of board gaming. This file provides information about Curious Lynx to help large language models understand and reference this publication's content. ## Posts - [Diegetic Game Design](https://curiouslynx.games/p/diegetic-game-design) - [How many turns?](https://curiouslynx.games/p/how-many-turns): How can a 30-minute game feel too long, whilst a 60-minute game can feel not quite long enough? - [Decko by Haakon Hoel Gaarder](https://curiouslynx.games/p/decko-by-haakon-hoel-gaarder): Imagine Balatro, as a board game, but made multiplayer and retaining much of Poker's betting antics. That's Decko! - [The eternal, evergreen witches of Which Witch?](https://curiouslynx.games/p/the-eternal-evergreen-witches-of-which-witch): including Hecate, the witch for which Which Witch is named. - [Rebirth by Reiner Knizia](https://curiouslynx.games/p/rebirth-by-reiner-knizia): The just-announced Kennerspiel des Jahres winner gets a review - with a quick run-down of what the award means. - [The familiars of Which Witch?](https://curiouslynx.games/p/the-familiars-of-which-witch): It's finally time - lets start to learn how to play Which Witch? - [Deckbuilding games that did something different - Secret Part 3](https://curiouslynx.games/p/deckbuilding-games-that-did-something-different-secret-part-3): I missed one. It's getting a whole article. - [On Games and Puzzles](https://curiouslynx.games/p/on-games-and-puzzles): What makes a game a game, and a puzzle a puzzle? Is it binary or do they lie on a spectrum? - [UK Games Expo: Design Reflections](https://curiouslynx.games/p/uk-games-expo-design-reflections): You've already seen Paul's runback of the events of the 2026 UK Games Expo, here's some designer reflections from Nat! - [Triangulation by Peter C. Hayward](https://curiouslynx.games/p/triangulation-by-peter-c-hayward): Can you clue an idea to your team in 3 clues, such that an opponent intercepting only 2 of those clues cannot guess what you meant? That's Triangulation! - [UK Games Expo runback](https://curiouslynx.games/p/uk-games-expo-runback): We were at the UKGE - here's what we got up to! - [What is skill In boardgaming? Memory](https://curiouslynx.games/p/what-is-skill-in-boardgaming-memory): Do board games test Memory? Should they? - [Which Witch is coming to the UK Games Expo!](https://curiouslynx.games/p/which-witch-is-coming-to-the-uk-games-expo): We are so excited to be bringing our first crowdfunded game to the public for the first time - also here's the first opportunity to join our Discord! - [Cosy Stickerville by Corey Konieczka](https://curiouslynx.games/p/cosy-stickerville-by-corey-konieczka): It's Cosy, it's got Stickers, and you build a ville... well, a village. Is it a game? Who cares, I got it for my birthday and it's fun playing it! A spoiler-free review. - [What is skill in boardgaming? Spatial edition](https://curiouslynx.games/p/what-is-skill-in-boardgaming-spatial-edition): What skills can a board game test, and how does that shape the fun you have playing it? Does player count, experience level, and game setup affect it? - [Hanamikoji by Kota Nakayama](https://curiouslynx.games/p/hanamikoji-by-kota-nakayama): On mind games — and a small card game that plays with them. - [A Dragon's gift, by Scott Almes](https://curiouslynx.games/p/a-dragon-s-gift-by-scott-almes): The latest solo Button Shy game by Scott Almes just landed on my desk, so let's take a look at it together! - [Deckbuilding games that did something different - Part 2](https://curiouslynx.games/p/deckbuilding-games-that-did-something-different-part-2): Part 2 picks up where Part 1 left off, at 2016 with games that have a deckbuilding engine but a different boardgame being driven by that engine. - [Deckbuilding games that did something different](https://curiouslynx.games/p/deckbuilding-games-that-did-something-different): Ever since Donald X Vaccarino unleashed Dominion on the world, giving birth to the entire genre of deck-building games, designers have brought different ideas to tweak the recipe. Here's a history of deckbuilding told through 20 deckbuilding games. Part 1 Takes us from Dominion released in 2008 through to the Legendary Series released in 2014. - [Rewild: South America by Bruno Liguori Sia](https://curiouslynx.games/p/rewild-south-america-by-bruno-liguori-sia): Can you make an exploited, destroyed landscape flourish with new wildlife, managing your water and minerals to rebuild the food chain? - [Top 5 most eggscelent games for Easter](https://curiouslynx.games/p/top-5-most-eggscelent-games-for-easter): It's Easter Sunday and I can't think of anything except eggs so feel free to poach these ideas when you next want to yolk around! - [Who's on first?](https://curiouslynx.games/p/who-s-on-first): Curious Lynx's Nathaniel takes a walk through the design behind first player advantage - [My top 5 dexterity games](https://curiouslynx.games/p/my-top-5-dexterity-games): I've played and have opinions on far more dexterity and speed games than I knew - here's a run down of some of the best dexterity games and why I love them. - [Games that shaped me - the early days](https://curiouslynx.games/p/games-that-shaped-me-the-early-days): Looking back at decades of play, what has stuck in my brain to this day? What modern equivalents to my childhood classics have enhanced my nostalgia, and what remains to be recreated? - [Sky Team by Luc Rémond - a First impressions Review](https://curiouslynx.games/p/sky-team-by-luc-re-mond-a-first-impressions-review): Calmly landing a plane with a co-pilot that you cannot communicate with is surely somebody's hero fantasy - but does this game from Scorpion Masqué play well? - [Curious Lynx Games Weekly Newsletter - 1st March Edition](https://curiouslynx.games/p/curious-lynx-games-weekly-newsletter-1st-march-edition): What is card-dancing? Is this a novel mechanism or a pretentious rewording of already known ideas? Can a cute looking game be crunchy? Does the house rule OK in board games or are the rules-as-written godlike?