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Deep dive on individual mechanical elements
Analysis
+1
Aug 16, 2026
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6 min read
Design Corner
Aug 9, 2026
9 min read
How can a 30-minute game feel too long, whilst a 60-minute game can feel not quite long enough?
Jun 28, 2026
8 min read
What makes a game a game, and a puzzle a puzzle? Is it binary or do they lie on a spectrum?
Jun 21, 2026
4 min read
You've already seen Paul's runback of the events of the 2026 UK Games Expo, here's some designer reflections from Nat!
May 31, 2026
Do board games test Memory? Should they?
May 17, 2026
What skills can a board game test, and how does that shape the fun you have playing it? Does player count, experience level, and game setup affect it?